Ready to run a Workshop map on your ARK server? New biomes, fresh routes, zero boredom. Follow this step-by-step guide and get players in fast.
Prerequisites
- Access to your Oxygenserv panel (username and password)
- An ARK: Survival Evolved server on Oxygenserv, currently stopped
- Steam installed and logged in to access the Workshop
- Workshop page link OR the map’s Workshop ID and exact Map Name
- SFTP client (e.g., FileZilla) and SFTP access if you choose manual install
- Enough free disk space (plan 5–15 GB depending on the map)
Detailed steps
-
Grab the Workshop ID and exact Map Name
In Steam, go Library → ARK: Survival Evolved → Workshop, then open the map’s page. Copy the Workshop ID from the URL, e.g., …?id=123456789 → the ID is123456789. On the mod page, find the « Map Name » and copy it exactly as written (case matters), e.g.,ExampleMap. Note: the public title often differs from the internal Map Name; the server needs the internal Map Name. -
Method 1 — Install automatically from the panel
Log into the Oxygenserv panel and open the « Mods » or « Workshop » tab. Paste the Workshop ID into the field and click the green « Install » button. Wait for the download to finish; large maps can take several minutes, you’ll see progress and a completion message. If you get « Failed to download », ensure the ID has no spaces and the mod is public. -
Set the map on startup
Open the « Startup » tab. In the « Server Map » (or « Map ») field, paste the exact Map Name, e.g.,ExampleMap. For Workshop maps, also add the map’s ID to « GameModIds », e.g.,123456789(multiple mods:123456789,987654321). Click « Save », then restart; the console should show something like « Setting up map ‘ExampleMap’ » when it’s correct. -
Start and test your connection
Click « Restart ». From Steam, add your server to Favorites via IP:port (Query Port usually27015; game port often7777). Join and confirm the correct map is loaded. If you hang on loading or see « Map not found », double-check the Map Name spelling and that the Workshop installation completed. -
Method 2 — Manual install via SFTP
In Steam, right-click ARK → Manage → « Browse local files », then open the Workshop folder:steamapps/workshop/content/346110/. Open the folder matching the map ID; you should see a folder123456789and a file123456789.mod(example). Connect to your server via SFTP and go toShooterGame/Content/Mods/. Upload both the ID folder and the.modfile there; back in the panel, put the ID in « GameModIds » and the Map Name in « Server Map », save, and restart. -
Fix common first-launch issues
If the map won’t update, stop the server and deleteShooterGame/Content/Mods/123456789andShooterGame/Content/Mods/123456789.mod, then reinstall via Workshop. If you see « The map ‘X’ could not be found », it’s almost always a wrong Map Name: copy it from the mod page exactly. If mods redownload every boot, remove duplicate mod folders and keep a single version per ID. Also verify free disk space; full disks cause silent download failures.
Tips & optimization
Keep mods lean: each mod can add 30–90 seconds to startup, and maps are heavy. Put IDs in « GameModIds » comma-separated, no spaces: 111,222,333. Prefer auto install to benefit from Workshop auto-updates on restart. Keep a quick checklist: Workshop ID, Map Name, ShooterGame/Content/Mods/ present, « Server Map » and « GameModIds » set, ports 7777 and 27015 reachable. For major map patches, clear the map’s folder and .mod, then reinstall to avoid conflicts.
FAQ
Where do I find the exact Map Name?
On the map’s Workshop page, look for « Map Name » (often in the description). That internal name goes into « Server Map », e.g., Ragnarok or Valguero_P. Don’t use the marketing title. If unsure, check the mod’s documentation or comments.
Do I also need the map ID in GameModIds?
Yes, for most Workshop maps, add the ID to « GameModIds » in addition to setting the Map Name in « Server Map ». Example: GameModIds: 123456789 and Server Map: ExampleMap. Save and restart. Official DLC maps (e.g., CrystalIsles) don’t need a Workshop ID.
The server redownloads the map every start, is that normal?
No. Remove duplicates in ShooterGame/Content/Mods/ (both the folder and the .mod for that ID), check free disk space, then reinstall cleanly. Ensure each ID is listed only once in « GameModIds ». Restart and watch for « Workshop download complete » in logs.
Can I run multiple maps at once?
One ARK server loads only one map at a time. To offer multiple maps, create additional instances or a cluster and assign one map per instance. Just set the « Server Map » accordingly per instance.
How do I switch back to an official map?
Set « Server Map » to an official map, e.g., TheIsland or ScorchedEarth_P, and remove the Workshop map ID from « GameModIds ». Save and restart. The server will boot on the selected vanilla map.
You’re set to deploy custom ARK maps like a pro. Spin it up, test, tweak, and wow your players. Keep this guide handy for each key step.